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Ship Showdown
(FULL GUIDE
)

IMPORTANT NOTE: They is a lot of information for this guide that needs to be included, I will be adding a basic
breakdown at the top and if you want more information I
will insert it at the bottom. Ship Showdown is just like cross server showdown, by that I mean it's 1 vs 3 other servers.

This has only been implemented on SEA region so far COMING SOON for other regions

OPTIMISED BREAKDOWN

AGE OF EXPLORATION HOW TO GUIDE: (We Call it ShipShowdown tho)

Ship Showdown


Things to do before venturing:
1. Level Up your ships before venturing make sure you have at least unlocked the first tier so you can add 1 Skill and 1 Pal

2. Treat your ship like your character, the port is like a lamp and the sea view deck is like your mount/artifact.

3. Check your Treasure Hunt and Treasure Cove these are items that will help you boost your ship stats making you stronger.

What is our goal?
1. Prioritize in getting the Strongholds and Resource tiles first. Resource tiles boosts your material collection in AFK rewards and Strongholds gives you a respawn point and Level 3 Strongholds gives your server a 40 merit / min reward

2. If you have plenty action points (ship steering wheel icon) always sweep tiles so that your ally can move in the map freely. Player guards will be indicated in the tiles so be careful.

3. Always garrison on stronghold and resource tiles this will protect our tiles from enemy players.

Note that there is a limit on how many players can do garrison(guard) in resource tiles and also garrison does not reduce your action points.

Easy Breakdown

Resources = Give resources to upgrade your ship & forge.
Stronghold lvl 3 becomes a respawn point and gives rewards.

2am to 6am Action points cost double.

If you have 6 people on tiles next to each other then it's a linked tile. meaning it can be attacked.


Goal; Get your server to own as many resources and tiles as possible for the best rewards.

Daily Quests + Rewards:

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THE EVENT GOES ON FOR 20 DAYS TO OBTAIN THE RANKING REWARDS.

You use the scrolls you can obtain from the ranking rewards for SeaFaring treasure which grants additional rewards.

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Server Merit Exchange

(Can get 40 a minute for obtaining stronghold 2+).

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Iron Bar Exchange

(You can get iron bars by obtaining resources around the map)

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Your ship! Using this you can upgrade your ship, your forge as well as view your stat increases.

Recommended to attack 1 monster at 12:00 then use your 2nd attack once you've upgraded your ship to get higher damage for the ranking.

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You can also find rare treasure throughout the game by collecting resources, Obtaining and levelling them give extra stats and resources.

You can also upgrade your Seaview deck which increases the amount of afk bonus for wood and iron.

Below them is a few additional screenshots of the game.

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ADVANCED GUIDE

They is a lot to discuss in the event so we will begin with the separate tiles.

Tiles
You Spawn in the Main Base, This is a **Safe Zone** you can't attack or be attacked here, then you have the blue tiles, these are open tiles, you can claim this by defeating the defending forces the amount of people who can attack it with you is 3.
 

Stronghold
When you have a stronghold, this can be claimed after defeating the defending troops, the amount of people who can attack this at once is;
- Stronghold lvl 1 = 5 people
- Stronghold lvl 2 = 10 people
- Stronghold lvl 2 = 15 people (Rewards 40 Server Merits every minute)


Resources,

each resource area grants different rewards depending on which tile you're occupying;
- Resources lvl 1 = 5 wood, Iron Ingots, forge blueprints, every minute 5 People Max to claim this spot.
- Resources lvl 2 = 10 wood, Iron Ingots, forge blueprints, every minute 8 People Max to claim this spot.
- Resources lvl 3 = 15 wood, Iron Ingots, forge blueprints, every minute 10 People Max to claim this spot.
- Resources lvl 4 = 20 wood, Iron Ingots, forge blueprints, every minute 12 People Max to claim this spot.
- Resources lvl 5 = 25 wood, Iron Ingots, forge blueprints, every minute 15 People Max to claim this spot.
NOTE: TO CLAIM ONE OF THESE TILES IT COSTS 1 ACTION POINT


Monsters! (RELEASES DAY 3)

You can challenge monsters on occupied open tiles and earn rewards when you defeat them, you get 2 daily attempts (When you have 0 attempts left you can't see monsters anymore)
- Monsters Lvl 1 - Refreshes Daily at 12:00 After the 2nd day
- Monsters Lvl 2 - Refreshes Daily at 12:00 After the 2nd day
- Monsters Lvl 3 - Refreshes Daily at 12:00 After the 2nd day


Ruins!

Ruins can be challenged twice daily for challenge rewards, you can claim the rewards once. the highest daily damage record earns ranking rewards

Airdrops (Refreshes Daily at 12:00 after the 10th day)
Airdrops can randomly appear outside the Capital city, Location preview is available at 12:00, with the airdrop arriving 30 minutes later 12:30. Occupying the airdrop for 15 minutes grants 3 action points to the entire server, the player who holds the airdrop the longest receives a buff

Capital City (Unlocks 12:00 After the 14th day)
The first server to hold the capital city for 10 minutes will receive the first occupation reward. occupying the city increases merit yields and earns significant server merits improving the servers limit
Number of people who can attack - 40 people.


Game Rules

Tile Linking
When a tile has 6 players have occupied 6 tiles in a surrounding area these are considered linked tiles, only then the tile can be attacked or defended.

Action Points;
You can scout tiles to see how many people are occupying the tile, how many resources are left etc, scouting a tile will cost 1 action point and if you attack someone you will use up 1 action point, however attacking monsters or the ruins you don't lose a action point. Just from resources, Attacking or scouting.

Action Point Recovery;
Natural recovery you can restore 1 action point every 60 minutes. capped at 10. Each fuel consumed restores 1 action point.

Night Operations
The period between 2am and 6am daily is considered night time. during night time each resources, attacking or scouting will cost 2 action points instead of 1.

Mini Map
They is a minimap which displays the entire map, you can tap to view any location. colour codes are;
- Unoccupied areas = WHITE


ATTACKING
Each Attempt uses up 1 Action Points, When Initiating an attack players enter the attack queue upon reaching the targeted tile they will challenge the defending forces in queue order (similar to brawl order)
Successful attacks (defending force dies) then ownership of the tile changes.
If you fail or players are defeated you respawn at the set respawn point (Main base lvl 3 or stronghold) after 10 minutes

Sweep
Occupied resource tiles can be swept, each sweep attempt consumes 1 action point. defeating defending forces during a sweet yields PVE Merits and iron Ingots (same as doing a ordinary attack)

Defence
You can garrison your tile, this means you can have other users defend your tile with you, ensuring you're protected. While you're garrisoned players recover 10% of their max HP every 5 minutes, successful defences maintain ownership of the tile if all attackers are defeated. Failing to defend the tile the attacking force gains ownership of the time.

Respawn
players respawn at the set respawn point, which is at Main base or lvl3 stronghold. 50 minutes after being defeated. Using Morning Dewdrops allows for quick respawn by skipping the respawn time.

Retreat
Players can choose to retreat during combat. retreating before the first battle report refunds the action points used in the attack. retraining after a battle report is generated does not refund the action points. No other actions can be performed during the retreat.

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